Custom Fabricator Recipes
Custom Fabricator Recipes
You need to learn how texture pack and datapacks works!
Create a Datapack
- Follow the tutorial on the Minecraft Wiki on datapacks on how to set one up, use the namespace from earlier
- Create a new .json file in the path
data/(namespace)/blueprint/(item_name).json
- Inside this new .json file, paste
{ "output": { "id": "(name:of_item_you_want_to_make)", "Count": 1 }, "inputs": [ { "item": "(name:of_item_you_want_recipe_to_use)", "maxCount": 2, "minCount": 1 }, { "item": "(name:of_item_you_want_recipe_to_use)", "maxCount": 6, "minCount": 3 } ] } =```
- You can add as many “input” items as you want, just place a comma after the last item section in the list (as example above).
- The numbers listed about is an example amount and can be as heigh or low as you want.
- Now put this datapack into Minecraft.
Last updated on