EVIL changelog™
EVIL changelog™
The EVIL changelog™ is a section of the wiki dedicated to registring miscelaneous known issues of the mod, various EVIL™ big updates and etcétera.
Note that this is mainly for the funsies and a “Did you know?” trivia kind of thing, and might not contain every single bug / error in existence.
Please, if you find any bugs / crashes, create a GitHub Issue or ask for help in the support channel in the Amble Labs Discord. Thank you.
Current version; 1.2.12
- Emission on consoles is lacking with shaders (Works for doors surprisingly)
- On Forge, the blueprints gambling was reimplemented when changing from one container to another.
- Vortexs not vortexing (they arent rendering correctly)
- The “boti” placeholder is weird on non built in exteriors
- TARDISes exteriors are aparently duping again i guess
- Aparently, we added a cactus. /place feature ait:cactus
ISSUES
The following is a list of issues and changelogs in no particular order:
- At some point, spilling tea on the console used to crash the entire game.
- Interacting with the Hammer Manager on the Coral console, without it having a Hammer on it, used to crash dedicated servers.
- On 1.2.11, someone (Presumibly Loqor) messed up all the console and exterior emissions, causing them to look almost completely white.
- AIT 1.2.8 was so evil it was removed from existence.
- For a while, piloting the TARDIS on maximum speed would cause it to instantly crash.
- Some Planet blocks were totally uncraftable until 1.2.9
- On some point, the Dematerialization sounds used to keep playing in a TARDIS’ last postition, even after it had departed completely from there.
- “control entities are no longer living entities” — 1.2.4.2811
- At some point, Gallifrey Falls painting kept turning into Trenzalore, but no more.
- “randomizer and structure locator no longer throw up when you rejoin the world” — 1.2.4.2811
- Real World Flight, (AKA TARDIS hover mode) used to Brick your world. It was removed due to this.
- “Removed pottery shards from opinions” — 1.2.1.2808
- On 1.2.11, Dev Exclusive Exteriors werent exclusive anymore. This was fixed on 1.2.12 and they are back to exclusiveness again.
- “/ait erase-chunks is no longer accessible by non-op people. whoopsie.” — 1.2.0.2786
- For a while TARDIS’ exteriors shells could render umproperly and become invisible. This was “fixed” two times in two diferent versions before begin actually fixed.
- For a while, you could insta-travel by crashing the TARDIS.
- On 1.0.3 respirators didnt render lol
- “Perhaps fixed the player being able to fall and teleport back to the interior door.” — 1.0.3
- For a while, budding zeiton block would grow amethyst instead of zeiton. Fixed on 1.0.2
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