Custom Fabricator Recipes

Custom Fabricator Recipes

⚠️
You need to learn how texture pack and datapacks works!

Create a Datapack

  • Follow the tutorial on the Minecraft Wiki on datapacks on how to set one up, use the namespace from earlier

  • Create a new .json file in the path

data/(namespace)/blueprint/(item_name).json

  • Inside this new .json file, paste
{
"output": {
   "id": "(name:of_item_you_want_to_make)",
   "Count": 1 
 },
 "inputs": [
   {
     "item": "(name:of_item_you_want_recipe_to_use)",
     "maxCount": 2, 
     "minCount": 1  
   },
   {
     "item": "(name:of_item_you_want_recipe_to_use)",
     "maxCount": 6, 
     "minCount": 3  
   }
 ]
}
=```
  • You can add as many “input” items as you want, just place a comma after the last item section in the list (as example above).

  • The numbers listed about is an example amount and can be as heigh or low as you want.

  • Now put this datapack into Minecraft.