Custom Fabricator Recipes
Custom Fabricator Recipes
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You need to learn how texture pack and datapacks works!
Create a Datapack
Follow the tutorial on the Minecraft Wiki on datapacks on how to set one up, use the namespace from earlier
Create a new .json file in the path
data/(namespace)/blueprint/(item_name).json
- Inside this new .json file, paste
{ "output": { "id": "(name:of_item_you_want_to_make)", "Count": 1 }, "inputs": [ { "item": "(name:of_item_you_want_recipe_to_use)", "maxCount": 2, "minCount": 1 }, { "item": "(name:of_item_you_want_recipe_to_use)", "maxCount": 6, "minCount": 3 } ] } =```
You can add as many “input” items as you want, just place a comma after the last item section in the list (as example above).
The numbers listed about is an example amount and can be as heigh or low as you want.
Now put this datapack into Minecraft.