Custom Hums

⚠️
You need to learn how texture pack and datapacks works!

Create a Datapack

Create a new .json file in the path

data/(namespace)/hum/(hum_name).json

  • Inside this new .json file, paste
{
 "id": "(id:of_hum)",
 "sound": {
   "sound_id": "(sound:id)"
 }
}
  • When replacing the id:of_hum and the sound:id, make sure that the id:of_hum is named the same as the json file and the sounds id matches what it is ingame (using the /playsound command), also try to name it a singular word.

  • Now put this datapack into Minecraft.

If you are confused, the json file should look something like this:

{
  "id": "ait:copper",
  "sound": {
    "sound_id": "ait:tardis/hums/copper_hum"
  }
}