Resources for Datapacks (stub)

Resources for Datapacks (stub)

This page was made by one person so it may be bias or inaccurate, please keep this in mind while reading.

Wait, You guys make these models but how do I!?

Good question, we use a variety of Software and some of them are up to personal preference but here is what we recommend:

Modeling and Texturing

One of the basics we use is BlockBench. Blockbench is a 3d modeling software that uses voxels (cubes) instead of complex shapes like circles and triangles, and don’t worry you won’t need a degree in 3d modeling to use it.

Blockbench Website

Audio

for audio we suggest Audacity. Audacity is a free audio editing program that has a good amount of editing features for what you’ll (probably) be using it for.

Audacity Website

More Advanced Texture work

for free you could use anything! paint3d, mspaint, krita, gimp, and more, but my suggestion is krita it has a lot of editing features and is just good for drawing in general. but if you want to spit up some money you can use Aseprite, Aseprite is made especially for pixel art with animation built in.

Krita Website

Aseprite Website

Wait, Where do I get an empty pack to fill up?

well you can always search for one but making all the directories in my opinion is way more fun! Here is the link to the minecraft wiki page about creating a datapack and resource pack.

Datapack

Resource Pack

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